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 Biography Exposition

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Dominator046
Senior Wizard
Dominator046


Posts : 458
Join date : 2012-08-09
Age : 29
Location : 'Murica.

Biography Exposition Empty
PostSubject: Biography Exposition   Biography Exposition EmptyTue Aug 13, 2013 12:30 pm

Here is a place where one may post biographies either intended for other communities or for non-serious purposes that you wish to share.
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Dominator046
Senior Wizard
Dominator046


Posts : 458
Join date : 2012-08-09
Age : 29
Location : 'Murica.

Biography Exposition Empty
PostSubject: Re: Biography Exposition   Biography Exposition EmptyTue Aug 13, 2013 12:31 pm

Quote :


'Jack'


Grey eyes that strike and stab. What mystery - or truth - lies behind them?

Biography Exposition 77e08949e91d9d4ad63d339def07efc1-dfktf4
(It's Clint Eastwood, booyah)


Listen in Highest quality

---

Speaking with a sharp tongue and lack of words, preferring his actions to speak over them.

A survivor, a corsair, a killer of men.

Quote :


Primary Information

Basic Details
Full Name: Jack Bucklar
Age: 31
Gender: Male
Character Physiotype: Colonist
Character Archetype: Corsair
D&D Alignment: Chaotic Neutral
Marital Status: Widowed
Philosophy: Nihlistic Realism over a slight Agnosticism

Aesthetic Details
Racial Physiotype: Caucasian
Skin Tone: Lightly Tanned White Skin.
Eye Color: A dull greyish green.
Hair Color: A flaxen dirty blonde hue.
Hair Length: Long, well kept, center parted. Not uncommon to see in a Ponytail/Braid.
Facial Hair: Short hair and or stubble ranging from ear to ear.
Weight: 181-188 lbs
Height: 6'1" -or- 185.5 centimeters
Build: Very athletic and considerably muscular.

Socio-economic Details
Nationality: None known, save his ship allegience.
Birthplace: Capalis, Neredon IV - No longer on any maps of the planet or region.
Relatives: None known
Occupation: Hired Security / Corsair
Economic Standing: Subsistence
Economic Variability: High Risk Assignments

Misc. Details
Accent: Late Westward Expansionist, United States.

Quote :

Character Traits
Rough Attributes:

  • Physique: Physical Endurance and Capabilities.
    <7/10> -Physically conditioned and of considerable endurance.
  • Fortitude: Mental Endurance and or Sensitivity.
    <3/10> -Sensitive to phenomena and interloping, but not controlled by it.
  • Intelligence: His Mental Capabilities.
    <4/10> -A fair and average ability to understand and learn.
  • Cunning: Craftiness and Quick Thinking
    <6/10> -A sharp wit is among one of Jack's strongest weapons.
  • Maintenance: Common Machinery and Hardware Aptitude.
    <3/10> -Jack knows how to work with his hands, and can learn to operate devices.
  • Cybernetics: Advanced Machinery and Software Aptitude.
    <1/10> (if that) -Jack struggles navigating some GUIs.
  • Guile: Sleuthiness and Rogue-like nature.
    <5-10> -Jack knows how to tell a lie, and isn't afraid to fight dirty..


Virtues:

  • Cautious/Calculating - "I look into a gift horse's mouth with a high powered rifle scope."
  • Calm - "I might get so mad I piss myself, but I find a way to focus it all on doming the poor bastard before sun-down."
  • Sturdy - ""Sunburnt backs and knuckle hickies are sweet little things life gives us so that death isn't so bad."


Shortcomings:

  • Poor Communication/Distant - "Did I stutter? I said get out of my face; I work alone."
  • Short Tempered -"What are you looking at? You want to go, bookworm!?
  • Insensitive -"People die, he's dead, he should've shot me first."
Quote :

Character Specializations:

General:

Primary Weapon Specialization(s):
  • Single/Dual Firearms: Revolver-Action Handgun
  • Single Firearm: Semi/Bolt/Pump-Action Rifle
  • Unarmed: Brawling/Wrestling



Primary Armor Specialization(s):
  • Light Armor: Physical
  • Unarmored: General
  • Medium Armor: Reinforcements



Secondary Weapon Specialization(s):

  • Unarmed: Boxing/Kickboxing
  • Small Weapons: Knives/Bayonets
  • Single/Dual Firearm: Handgun



Secondary Armor Specialization(s):
  • Medium Armor: General
  • Heavy Armor: Reinforcements
  • Tech Armor: Hazard



Tertiary Weapon Specialization(s):

  • One-Handed Melee: Blunt
  • Two-Handed Weapon: Edged
  • Thrown Weapon: Knives



Tertiary Armor Specialization(s):
  • Heavy Armor: Harness
  • Heavy Armor: Open Helmet
  • Tech Armor: Space Gear



Forbidden Weapon Specialization(s):

  • Two-Handed Melee: Blunt
  • Shield: General
  • LMG: General
  • Garrote: General



Forbidden Armor Specialization(s):

  • General: Closed/Lobster Helmet, Mask, Balaclava (Turbans/Desert survival gear still usable)
  • Heavy/Tech Armor: General Save Specified Above
  • Cloth Armor: Posh/Frilly Suit
  • General Armor: Mitten Gloves


---

Specified:

  • ---

---.



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Dominator046
Senior Wizard
Dominator046


Posts : 458
Join date : 2012-08-09
Age : 29
Location : 'Murica.

Biography Exposition Empty
PostSubject: Re: Biography Exposition   Biography Exposition EmptyTue Aug 13, 2013 12:36 pm

Quote :

Biography Exposition JXW9yvm
Strength is measured in a thousand ways.

'Vercingetorix'

Themesong: Hollow - By: Adrian Von Ziegler
General Information
Quote :

Full Legal Name: Dweylin Gaubenloedde

Birth Code or Assimilation Code: 000-215-3167-82259

Age: Twenty Six

Gender: Male

Race: Odean

Current Nationality: Odean

Education: General Education and Labor Instruction.

Occupation(s): Drafter, Machinist, and Shiphand.

Alignment: Secretly Chaotic Good.

Quote :

Personality: Vercingetorix is contained within a strong sense of right, similarly he carries a desire to learn, curious nature, protective compassion, fierce loyalty, all whilst a battle between foolhardy and timid wages in his mind. Similarly, while attempting to adhere honorably in most situations; he will conjure appropriate reason to himself later for leveling a playing field if need be.
Appearance:
Quote :
Height: 5'10"

Weight: 161 Lbs.

Build: Athletic, Some-what Muscled Physique.

Eye Colour: Green.

Hair Style/Length: Well kept, neck length hair. Done in a ponytail when working. Goatee stubble.

Hair Colour: A Flaxen Dirty Blonde.
Quote :

Physique and Demeanor: Vercingetorix is a spry young man with a lively step and a stoic expression usually avoiding eye contact. Vercingetorix is fair in height, standing at roughly 5’10 in his working attire and boots. With solid, lightly charming features, his stubbled, chiseled, facial features are set against two green eyes and a strong, but proportionate brow, which alludes to neck length, moderately unkempt, flaxen hair atop his head. Vercingetorix shows signs of conditioning and training suitable for a guard; while he’s physically fit, this does not mean he’ll probably win the Catalyst Bi-Weekly Arm Wrestling championships; he probably would not even make the semi-finals in such an affair. However, upon his form sit two shoulders noticeable enough to be considered broad, and his height keeps him from being easily noticeable. Vercingetorix is a dynamic fellow, sometimes brazen and bold, and the next calm, cool, or perhaps hesitant; one moment he’s sleuthing in the shadows approaching a group of shadey individuals, the following moments he listens carefully to what they say while noting his surroundings, and next he’s calling the shots upon pain of tactically advantageous ambush. Vercingetorix retains a somewhat untanned complexion, due to the presence of his garb and the presence of his hair, creating a fairly even skin tone over his form. Vercingetorix's form is relatively uninterrupted by scars, save for a cauterized laceration scar on his cheek, and a burn scar on his left forearm. Vercingetorix is sometimes unwieldy, awkward, and clumsy in his idle motions; however, when things get serious and his passions are in place, his motor skills are raised to a much more commendable level.
Stationing:
Quote :
Desired Occupation on Ship: Technical Duties, and Security.

Experience onboard a ship or in Expansion Efforts: Several years in a lumber facility, and machine duty aboard a large frigate for two years..

Motivation for Enlistment: To work to my fullest potential, in the name of The Most High.
Skills:
Quote :
Wisdom and Cunning: While one is greater than the other, it goes without saying that Vercingetorix is comprised substantially of both Wisdom and Cunning. While young still, Vercingetorix has proven himself wise beyond his peers, and his masters, which unfortunately they may have noticed at one junction or another. One thing that has kept Vercingetorix out of the trouble in which he finds himself is similarly his ability to think and ensure his safety.

Mobility and Sleuthing: Living on meager means was sometimes more easy than others, with a supply of food secured for the means, the ends became Vercingetorix's activity as a young adult. Having little to do when off of educational or economic duties, sometimes friends chasing each other was the only form of recreation available. In rundown slums, these hide and seek games often became quiet arduous  and impressive in later years. Vercingetorix did so until he reached full-time economic duty, and even after, made sure to keep himself form getting too rusty.

Melee Combat: Similarly to the play, the social interaction was roughly amplified by the meager means that Vercingetorix grew up with. Though heavily frowned upon and easily punishable, Vercingetorix learned that some men will not listen to words or seek to use them, some intend to speak, and may only listen, by the use of their hands. Vercingetorix became quite apt int he language.

Mechanics and Artisanship: The educational field was not one Vercingetorix glorified more so than was necessary, pursuing the subjects that interested him, and not striving to advance in something he found no pleasure in. Vercingetorix would find working with his hands to be something he enjoyed, and his possession of tact and wit allowed him to ascend in his interests until he became apt in building not only models, structures, and pieces; but advancing to an understanding of physical princples and forces, needless to say, Mechanical Physics.

Determination: One thing that has helped hold Vercingetorix's head above water on occasion is his determination; the notion of fight or flight, do or die. Though Vercingetorix is not impervious to despair, or fear, he is able to draw within himself when needed to produce the strength needed to keep standing.

Firearms: Vercingetorix has beheld and watched firearms, and on occasion fired one. He does not have much experience in gunplay currently beyond the level of an amateur.

Computer Technology: Vercingetorix has not had much time spent around computers, and doesn't entirely understand how they work software-wise. He can run programs like any other human being with all their chromosomes in working order, as well as slowly-but-surely replace their parts. Don't ask him to fix a BSoD though, or frequent crashes.

Ordinance and Psionics: Though he was born and implanted with Psionics just as every other human being in this age, he has little interest, and as such, nearly no skill or practical ability with psionics. Similarly, Vercingetorix has never encountered explosives beyond witnessing accidents in instruction holotapes involving bandsaws and tablesaws; as such, Vercingetorix may not even know how to prime your modern day fragmentation grenade.

Phobia: Vercingetorix is human, and as such, he suffers from flaws that he cannot control, but is willing to admit and work upon them. One such fear is he is afraid of the dark; not so much when he knows other people around, but if he is cut off, alone, and there is no light, and perhaps no sound, Vercingetorix will begin to panic. Similarly to this, Vercingetorix is vastly philosophical, and at times can over think the most basic of things; this having been said, alongside the bleakness of his own situation, it occurs quite frequently that Vercingetorix fears death. Most times it is a benign, however, some nights he experiences what are nearly panic attacks as he lays in bed sleepless.
Biography:
Quote :



Date of Birth: March Thirteenth of the year Two-hundred and Ten.
Place of Birth: Athenem Common Medical Center: 3-121-56321, Genesis Six.


  • Vercingetorix was born to a family in the lower class of Odean society.

  • Vercingetorix would have high hopes for their son, the youngest of four children.

  • Vercingetorix would learn that his father had a secret hobby of procuring old books.

  • Vercingetorix's father would teach him things he learned from these books.

  • By the age of ten, Vercingetorix was doing well, enrolled in General Occupational Education.

  • Shortly before turning eleven, Vercingetorix's father was apprehended while attempted to procure a book for the fourth time.

  • Vercingetorix never saw his father again, and worked alongside his siblings to ensure the family did well.

  • Vercingetorix took what time he could between work at a local Concrete plant and instruction to sport with his friends.

  • Vercingetorix would eventually pass his General Occupational Education, and find work in a large Industrial Complex outside of the city.

  • Having to stay there, Vercingetorix was the last of his family to leave, his mother remaining in a meager job alone in their old home.

  • Vercingetorix often sends messages to her whilst working, eventually being offered better opportunity aboard the D-IV 'Satyr Echo'.

  • Vercingetorix encounters someone with literature aboard this vessel, and seeks him out.

  • Vercingetorix and the man discuss the importance of literature in the world, and after the man gave his name as Collin McGother, Vercingetorix gave his.

  • Collin noticed Vercingetorix did not like his full name, and asked what he would like in a name, and eventually likened him a new one, in honor to his position in valuing his morals in face of great opposition: Vercingetorix, the name carried by a great king of a Gaul whom stood valiantly against Julius Caesar.

  • Vercingetorix liked this name, and has used it ever since. It has served as a useful alias at times, though, has made him cautious of those whom may study his etmology.

  • Feeling it would be best to head seperate ways from Collin after the docking and recomissioning of the D-IV: 'Satyr Echo', Vercingetorix looks now for new employment to take him to the stars and beyond.



Miscellaneous:
Quote :


Languages: Odean.
Accent: Scottish.

Tasks & Goals:

  • Explore new worlds.
  • Discover more about who and what I really am.
  • Find a place for myself somewhere out in the countless systems orbiting countless stars.
  • Discover more about the Cataclysm, and the World Before.


Inventory:
Quote :



  • Satchel, and Rucksack.
  • Toolbelts.
  • H&K Mark 23 .45 Pistol, picked up while leaving The Hub.
  • Tinted Work Goggles.
  • White under-shirt.
  • Burgundy khakies w/ matching utility jacket.
  • Thick Dark burgundy bandana.
  • Beige fingerless gloves and work boots.


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Dominator046
Senior Wizard
Dominator046


Posts : 458
Join date : 2012-08-09
Age : 29
Location : 'Murica.

Biography Exposition Empty
PostSubject: Re: Biography Exposition   Biography Exposition EmptyTue Aug 13, 2013 12:37 pm

Never finished this one.

Dominator046 wrote:
Quote :

Biography Exposition Tribal_Warrior___questingraven_by_The_Mirrorball_Man
The way of I is the way of spear, big hammer, sabre-cat fang! Work for the glorious victory, I am always.

'Cramalaeco'

Themesong: Protectors of the Lost Tribe - By: Adrian Von Ziegler
General Information
Quote :

Full Legal Name: Cramalaeco Ecibis U-Suuth

Birth Code or Assimilation Code: 001-215-3167-82259

Age: Twenty-Nine

Gender: Male

Race: Settler

Current Nationality: Odean

Education: Localized Settler Education

Occupation(s): Hunter, Tracker, Herbalist.

Alignment: Chaotic Neutral.
Quote :

Personality: Under Construction.
Appearance:
Quote :
Height: 6'4"

Weight: 174 Lbs.

Build: Athletic and well built.

Eye Colour: Hazel.

Hair Style/Length: Long, fine, straight hair kept in a high ponytail, often is decorated with feathers.

Hair Colour: A Jet Black.
Quote :

Physique and Demeanor: Under Construction.
Stationing:
Quote :
Desired Occupation on Ship: "Hunter, tracker, Ju-Ju Shaman."

Experience onboard a ship or in Expansion Efforts: None.

Motivation for Enlistment: "They say I work on ship, or I work in salt mines. Rather work on ship."
Skills:
Quote :
Athleticism: **This whole thing is under construction. Footnotes to help me remember while I work**  ---great

Patience: ---great

Melee Combat: --- very good

Tracking and Herbalore: --- very good

Pain and Heat Tolerance: ---good

Firearms: ---not so good

Claustrophobia: ---bad

Foolhardyness: ---bad

Advanced Technology: ---Holyshit really bad.
Biography:
Quote :



Date of Birth: April Ninth of the year Two-hundred and Seven.
Place of Birth: Hut of the Midwives, Ecibis, U-Suuth (A Settler Planet).


  • ---




Miscellaneous:
Quote :


Languages: U-Suuth, Odean.
Accent: Sahelian.

Tasks & Goals:

  • Stay Alive.
  • Kill Odean.
  • Find glory in hunt, Ju-ju, and battle.
  • Obtain many wives.


Inventory:
Quote :



  • Standard Prisoner Travel Luggage (Includes toiletries)
  • One Tribal Outfit
  • 5x Prisoner Outfit
  • 1x "Ju-Ju Keeper" Stave.
  • Shock Collar
  • Remote-Handled Magnetic Cuffs.


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BooM
Archmage
BooM


Posts : 629
Join date : 2012-02-22
Age : 29
Location : Paradise City, Florida

Biography Exposition Empty
PostSubject: Re: Biography Exposition   Biography Exposition EmptyWed Aug 14, 2013 3:09 am

aa


Last edited by BooM on Sat Jan 11, 2014 8:42 am; edited 1 time in total
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Pat
Administrator
Pat


Posts : 458
Join date : 2012-02-04

Biography Exposition Empty
PostSubject: Re: Biography Exposition   Biography Exposition EmptyFri Aug 16, 2013 1:34 pm

Quote :

Biography Exposition Glasses_by_89g
"Somewhere out there, in that expanse of space, is someone that has never heard of the Great Divide. I keep the story alive for them; that hope."

James Walter


General Information
Full Legal Name: James Adrian Walter

Birth Code: 000-751-7298-0990

Quote :
Age: 34

Gender: Male

Race: Caucasian

Current Nationality: Odean

Education: Standard Odean Middle-Class schooling; additional schooling designed to tailor him for a technical position in the planetary database.

Occupation(s): Prior; Systems Manager for Diana-3 Planetary Archives, Server #26; Historical Records. Current; (Sole) Systems Manager and Data Analyst for the GMV - Catalyst.

Alignment: Neutral Good

Personality:Nervous; unassuming; meticulous; obsessive; paranoid; shy. In many ways, James feels entirely powerless about his own life. Always toeing the party line, making himself invisible, unobtrusive. He can't fight; he is a coward in many senses of the word. But it is in his own domain, his own world, that he lives for, that he takes worth from, security from. Seeking to be as unobtrusive as possible, he secretly, silently, builds himself walls of defense, an entire world of his own making, and under his control, his design, within the Data Core and automated systems of the GMV - Catalyst. While he is hardly one to do anything drastic, or even practical, with his power - to do so would draw to much attention to his true work - he nonetheless takes solace in this sanctum. He can often be found pulling all-nighters in the Data Core - and then sleeping on the floor in front of a glowing monitor. Perhaps, however, under the right circumstances - or persuasion - he can be pushed to utilize his skills in a more proactive way. Until then, he is a silent participant in many of the ship's affairs.  
Appearance:
Quote :
Height: 5'8''

Weight: 115 Lbs.

Build: Slight

Physique and Demeanor: Slim, small, unassuming.

Eye Colour: Hazel

Hair Colour: Light Brown
Stationing:
Quote :
Desired Occupation on Ship: Technical; (Computer) Systems Manager / Data Core SysAdmin

Experience onboard a ship or in Expansion Efforts: Never been on board a ship before. 27 years worth of training / hands-on experience as a Systems Manager on Odean Cosmopolitan Hub-World Diana-3.

Motivation for Enlistment: Spoken Reason ; To expand and test my skills in an environment with limited resources. Unspoken Reason ; To escape the suffocating bureaucracy and surveillance of Diana-3 to pursue my own, 'Anti-Social', interests. Namely; the Archiving of History.
Skills:
Quote :
Coding and Programming; Odean Standard Operating Systems: James' primary and most well-honed skill. As a SysAdmin on Diana-3, his primary task was the maintenance and upkeep of one of the planetary databanks, for which he maintained and streamlined both the automated subroutines which controlled the day-to-day tasks the Data Entry teams would interact with, and the servers themselves. This is where James holds his power ; his own sanctum, his own world.

Networking: As a SysAdmin, James would be called to manage what is in practice an impressive, united computer network. Making these systems work together cleanly, efficiently, with minimal interference between subroutines is an important skill in James' line of work.

Maintenance(Computer Hardware) : James has a more than adequate knowledge of how to pick apart a computer on a hardware level, as well as the ability to put together a computer or full server network from scratch; given he has enough time and the right parts.

Typing; WPM 95: Simply a requirement of his job, James can type at a professional level.


Amateur Historian: A personal passion of his, James has been secretly archiving historical data for almost 7 years. From time to time, and with great care and secrecy, he has written analytic essays on various historical subjects, with varying quality, never to be read by any but himself.


Combat, Marksmanship, Engineering, Cooking, etc.: Beyond his narrow field, James has very little in the way of experience. In many ways, he is stunted by the isolation and tight regiment of an Odean life.


Biography:
Quote :

Born to a middle-class family on the Odean hub-world of Diana-3, James had a privileged upbringing compared to many of those living under the rule of the Most High. While not by any means rich, or lavish, James enjoyed a state supplied education, endowing him with literacy (an enabling and advantageous gift, especially in comparison to the lower classes) and many basic skills. Because of his family's status, he suffered none of the malnourishment than many among the low could suffer, and for such grew into a relatively healthy man. At the age of 7, he was subjected to, as many others, an aptitude test, which, among other deciding factors, would determine his sector of civil service. James was found to have, or perhaps simply did well enough in the right areas, an aptitude for the technical fields. Such began his life as a Programmer in service to Odean, for which he received another several years of specialized education.

But such advantages, such luxuries, came at a price. For in Odean, it is well understood that among the lower classes, there is little chance for anti-social thought; But the middle-classes, with a glimpse of education, of higher knowledge, is where true anti-social thought may breed, like a pestilence upon the mind of an otherwise sane individual. Thus was James, and every other middle-class Odean, bombarded by a steady stream of targeted propaganda, scrutiny, and severe policing. James learned early on that certain thoughts must be controlled; better to never have them, but if they come, one must keep the thought within his own mind, as to remain sane, in accordance with the doctrine of the most High.

So it was that James lived, mandated by the state, heavily policed and regimented, under scrutiny for every malformed thought, learning to make one's self seem slight, unassuming, invisible. But in secret, he rebelled. At first he thought he was sick; every day was a constant, agonizing experience, fearing that he was going insane, that he was becoming an anti-social, and that he might be caught. Some part of him, the part instilled in him by the doctrine of the Most High, WANTED to be caught, to be re-educated, to be whole once more. But as time went on, the thoughts welled up inside him, and he could not just think any longer. He had to act.

The breaking point, ironically, came not long after he advanced in rank, to come in responsibility over an entire server cluster, #26, within the historical records department. While not in direct command over anyone, he was still responsible for maintaining the network that roughly 70 data archivists utilized, day after day. As a part of the historical archives department, those workers, middle-class workers like himself, were charged with the constant and endless updating, rewriting, and manufacturing of history. These data archivists would receive a historical event that needed to be 'updated', via the server cluster's automated subroutines, to which the archivists then would add the 'true' event, as dictated by the Most High. James came to loath this job; facilitating the rewrite of history; the truth laid bare, the ugly Odean lies right in his face, at his fingertips. So he broke.

Little after a year in his position, James silently - cautiously - entered the subroutine data in the server. Authorized only to access it to allow for troubleshooting and maintenance, James instead rewrote a small section of code, devoted to delivering the daily stream of historical data for revision to each archivist. The function was still the same - save a small recursion, which destroyed the original copy, as normal, yet forwarded a second copy to a partitioned, hidden, section of memory in the server database. Limited to only his own server cluster, he nonetheless acted in this way for almost seven years, the unknown archivist of the true history.

Yet James knew this could not last. It became his secret obsession, and this would get him caught - and killed. Or re-educated. He knew he had to get off Diana-3 if there was any hope of his secret, anti-social endeavor to continue. All it would take would be a routine sweep by the Administration to detect his hiddin, heretical archive of history. For a while, he considered simply deleting the entire archive; but he couldn't bring himself to do it. It would be like death, a living death. So James searched for a solution.

He knew he had found it when he learned of the GMV - Catalyst, a newly docked Odean mining vessel on Diana-3. He knew that, in such an environment, isolated in space, likely surrounded by men and woman of the lower classes, or those with little interest in computers beyond utilizing the automated subroutines, he could act with far greater freedom, and live without the threat of suspicion and scrutiny by the Administrators. So he signed on, resigning his post as quickly as possible, carrying 7 years worth of collected history with him..

James is currently occupied with flushing the under maintained Data Core of a mountain of junk data, and picking apart the ship's subroutines one by one, looking for Odean snoopers, inefficiencies, and places where he may add his own touches, both to streamline - and give himself a secret backdoor into each of the subroutines. Luckily, he's been given SysAdmin access by the Captain, making his job much easier - and more official. He preforms his job well, increasing efficiency greatly in actuality; all the more to cover his true passions.



Miscellaneous:
Quote :

**Go Crazy**: James is a very picky eater. He prefers very plain food, noodles and soup, mostly. As a result, he's very thin.

Tasks & Goals:

  • Flush the Data Core of the junk data plaguing its systems.
  • Pick apart each of the system's automated subroutines (navigation, lifesupport, personal comms, security measures, and so on), streamlining and improving where he can, while setting up his own back-doors.
  • Wait for the new Hardware to come through.
  • Make sure Daniel Bell isn't an Administrator. If he is; Panic.
  • Become more affiliated with the crew.

.
Inventory:
Quote :



  • Personal Tablet x 1
  • Storage Units w/ Historical Data x 7
  • Personal clothing x 5 sets


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