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 Niro Marklin

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Atlas
Vengaboy
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PostSubject: Niro Marklin   Sun Aug 11, 2013 5:37 am

Niro Marklin
"It costs twenty shillings every time I'm hit, and trust me, I get hit alot."



Race: Quarter-Giant
Height: 6'8
Age: 38
Occupation: Mercenary
Hometown: Surna
Languages: Pychenkan, common.
Deity: Godless- He trusts more in his armour and axe than gods.
Weight (No clothing): 265lbs
Weight (Armoured): 500lbs

Inventory:
Heavy Flail: A Steel handled flail with one large spiked ball on the end of the chain. (Spiked ball diameter = 20cm)

Heavy Steel Battleaxe: Niro's main weapon. He handles the battleaxe with a decently large amount of skill, being able to take on most opponents with it. This is his go-to weapon.

Spiked Gauntlet: Both of Niro's gauntlets are spike at the knuckle in case of him being disarmed.

Heavy Wrought Iron Armour: The image of Niro. You will never see him not wearing his armour out in public. He had purchased it within the past couple of years using the coin from successful contracts over the years. The armour was fitted to his large body and fits only him. The metal at some points is as thick as two and a half inches, making it extremely heavy. When this armour is worn, Niro cannot move faster than a jog, although he is still able to swing weaponry with the speed needed to crush his opponents.

Skills

Blunt Weaponry: Expert- Through the twenty odd some years of service as a mercenary, Niro's skill with blunt weaponry is quite exceptional, knowing exactly where to hit, how to hit, and the rest of the works.

Sword skills- Niro said fuck that shit, he doesn't use swords.

Alchemy- Apprentice: As a child, his mother had taught him the basics of Alchemy, asking him to help her with her work. Niro had retained the skill and made his own potions to help save money, reducing the amount of money he had spent on his own and healing services.

Botanist: Niro knows how to get the bitches, he knows which flower will make the ladies panties drop.


Bio-

Quote :
Niro was born in a small port on the border of Pychenko and the Vale, his father a half-giant, his mother, a human. His father had been a mercenary. His mother and father had met during his father's campaign, saving her during the defense of a town. Although, this was the only bit of info Niro was able to pry from his father about the war he served in. His mother had came to be the town's apothecary, and main healer, while his father worked at a nearby mill in his later years of his life.

   During Niro's childhood, he never attended school. He was home schooled, but only in tradesword, reading and how to swing an axe. His mother being the apothecary, taught him how to make the most basic of potions, and the fundamentals of alchemy. Niro would help her during the mornings, helping make fresh potions and picking the herbs while the dew was still clinging onto the grasses. In the afternoon, he would help his father either fell a tree, or split the firewood, learning how to use a maul. Also, once a week, his father would take him on a overnight camping trip, bringing only a hatchet along. Here Niro learned the basics of camping and surviving in the wilderness. Aswell, Niro had learned a large variety of poisonous mushrooms, plants and frogs.

After his Sixteenth birthday, he was about to leave home when his father was caught in an accident at the local mill. The log pile had collapsed on his father who was then caught in the saw, quite the gruesome accident. After burying his father, Niro had gone through his fathers old belongings, finding his old combat gear, heavy plate armour with a large claymore. All much too big for him. He had sold the items off cheaply (Not being able to find a buyer easily) and bought his own gear, he had originally planned to become an Alchemist, but after finding his father's old belongings, he had decided to become a mercenary himself. Using the money he had recieved from selling his father's gear, he bought himself an Iron battle axe, and a buffcoat. These two items would serve him for the next twenty years.

During the twenty years, Niro had partook in many contracts, including a contract to protect a noble during the Ha'dri raids on supply lines. He was one of the few survivors of the mercenaries hired, but also the one who had killed the most during the raids in his party. After this contract, Niro had stopped in Sanctimonia, where he then commissioned a blacksmith to make him a set of the heaviest and sturdiest of Iron armours, one that no regular human could possibly wear. Additionally, he had commissioned a professional weapon smith to craft him his Steel battleaxe, also much too large for a regular human. Alongside all these purchases, Niro had decided he needed a symbol for himslef. He had spent the last of his gold into a tabard, a Pitch black Tabard with silver trim and a blue armoured bear in the middle.

After spending all of his spending money and no contracts in his possession, Niro heads to Surna, looking for women to bed and money to be made.


Last edited by Atlas on Tue Aug 13, 2013 5:44 pm; edited 3 times in total
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Dominator046
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PostSubject: Re: Niro Marklin   Tue Aug 13, 2013 7:11 am

While I'd like to see a backstory, even if its a really short point by point, I think this is kosher and within reason.

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PostSubject: Re: Niro Marklin   Tue Aug 13, 2013 5:32 pm

First draft of the biography posted.
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Black Banana Party
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PostSubject: Re: Niro Marklin   Sat Aug 24, 2013 7:03 pm

Do you uh.. have any downsides to any of your characters?

On a side note, to me, that's a -lot- of equipment, which I'm not necessarily cool with, since I've seen people turned away for less. On to my original point, I'm not really seeing any drawbacks aside from formal intellect, which concerns me, because I know how you get with characters. You like to go with the whole 'Well, it was approved' aspect, without giving us specific strengths and drawbacks, you usually include those later, which isn't necessarily a good thing.
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PostSubject: Re: Niro Marklin   Sun Aug 25, 2013 12:43 am

Black Banana Party wrote:
Do you uh.. have any downsides to any of your characters?

On a side note, to me, that's a -lot- of equipment, which I'm not necessarily cool with, since I've seen people turned away for less. On to my original point, I'm not really seeing any drawbacks aside from formal intellect, which concerns me, because I know how you get with characters. You like to go with the whole 'Well, it was approved' aspect, without giving us specific strengths and drawbacks, you usually include those later, which isn't necessarily a good thing.
A) Its one of the cheapest metals out there for his armour

B) To you it may not seem like I have any downsides to my characters when you have the linear thinking of running in and hacking and slashing.

C) Do you think I'm going to just run out and start casting blight or some shit? I have all of his things out there, he is big, hes strong, he has lots of armour. He can't run, he's got no ranged weapon. He is what he is.

D) Also, y'know, 20 some odd years of mercenary work can y'know, make quite a bit of coin, or enough to buy the gear he has.
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Dominator046
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PostSubject: Re: Niro Marklin   Sun Aug 25, 2013 8:36 am

Something I just noticed, and would like to bring up; at the age of thirty six, especially in this time period, he'd start to feel the pangs of age. I am just saying to be canonical, especially given his profession, he wouldn't exactly be a spring chicken; but, it probably wouldn't go much further than some aches and pains. Give it a few more years, he'll probably start developing some conditions.

Also, his mentality sounds like someone who'd align themselves with Tempus, who knows no prayers and no temple but battle. Just saying, that's how I always imagined Tempus followers, godless save their love for battle, and in that, being devout to his ideals.

Then again, in Hyborea, I come from Cimmeria, and cruel god Crom watches over mankind and pisses himself laughing, only stopping to scowl at weakling rogues, or pity the strong northern horde. Crom is my god and he lives in the Earth.

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