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 Sector 1 - The Pit

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PostSubject: Re: Sector 1 - The Pit   Wed Oct 17, 2012 2:16 pm

Sector 1
Unknown System
Promethean Class Platforms

===
A few automatons follow the large entity, continuing to display a variety of aesthetically pleasing colors. They continue to attempt using carvings to display their thoughts, but they notice the entity has higher priorities, and simply follow it and attempt to provide aid wherever possible.

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BooM
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PostSubject: Re: Sector 1 - The Pit   Wed Oct 17, 2012 2:29 pm

THORs that have already been sent out from the fleet intercept the intruders, firing missiles and lazer weaponry with help of the advanced AI on board each of the THOR class fighter ships. What the THORs lack in speed, they make up in numbers and quickly cut the ships off, firing at them from all angles relentlessly, though are careful to hit the intruders rather than the UCUS's newly found ally.

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PostSubject: Re: Sector 1 - The Pit   Wed Oct 17, 2012 4:36 pm

The sleek fast ship makes a mockery of the firing vessels as it can pull zero point turns on a dime before changing directions. It uses the outer ring of Grigyt to hide from various income laser fire. Upon being locked onto by heat seeking missiles from the THOR crafts it engages full thrust, circling around the inner part of the ring being tailed.

The slim craft suddenly weaves under a power connector, then up again maneuvering back to the damaged part of the ship venting hot plasma. It kills engines dissipating heat quickly as it uses its inertia to bolt through the nebula to the other side. The hot gas being a perfect new target for tailing missiles.

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PostSubject: Re: Sector 1 - The Pit   Wed Oct 17, 2012 10:09 pm

The THORs don't let up, continuing to trail the unknown fighter ship. As the fighter halt its engines, the THORs quickly surround the intruder and fire laser weaponry at it, likely hitting it a few times before it can start up its engines again. As the engines of the unknown ship start again, another barrage of missiles lash out and are guided by the advanced AI on each ship, resulting in effective maneuvering.;

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PostSubject: Re: Sector 1 - The Pit   Thu Oct 18, 2012 2:20 am

Bombers: The beam cannons take the stop in the plasma as a particularly ideal time to place well aimed shots.

Grigyt: The hull of the station shrugs off all of the fighter attacks, designed to take on larger, more powerful craft. Many previously shut bays open up which beam turrets extend from, charging and locking on manually by operators inside the station. They are not small enough to be useful for the situation, but continue to add to the barrage of attacks on the fast fighter.

Tether Nebula: The cloud of plasma would heat up the exterior of the craft to the melting temperature of platinum within a second. Any shields would be dissipated near immediately, leaving the hull exposed if it wasn't already. The hull would overheat and need to cool down as well due to the concentration of plasma at that location.

Grigyt Interior: The Gygac toting the Amundish captain would come to a room sized appropriately for the Tyrgac within their suits. In the center is a pool of black liquid, bubbling with heat to keep it in a usable state. The Gygac sets the captain down next to the pool and places the very tip of a claw into the liquid, which it uses to write a symbol on the ground. It is the symbol they have made to represent the Amundi, a circle sitting on a triangle with two dots for eyes. The Gygac points at the captain then slams the symbol for emphasis.


Last edited by PhoenixRhapsody on Thu Oct 18, 2012 10:25 am; edited 3 times in total
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PostSubject: Re: Sector 1 - The Pit   Thu Oct 18, 2012 6:09 am

SECTOR 1

CAPTAIN HARENG

===

Captain Hareng winces when the Gygac slams the symbol representing him. The captain reaches into his robe, pulling out a marker. He draws a picture of a snake-like figure. He then points at the Gygac, then at the figure. After he establishes that the snake-like figure is the Gygac, he draws beakers, and ships, and draws an arrow from the Gygac's Amundi figure, to the beakers and ships, and then draws an arrow from the beakers and ships to the Gygac figure.

He's hoping this will try and symbolize trade.
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PostSubject: Re: Sector 1 - The Pit   Thu Oct 18, 2012 8:52 am

With most of the survivors on board, the Saerid transport leaves the wreck. The units have brought back the lost and charred members on board in a different part of the ship to save the shaken crew the horror of seeing their friends dead. The transport heads to the large and dominating capital ship of the UCUS and lands in one of the many hangars.

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PostSubject: Re: Sector 1 - The Pit   Thu Oct 18, 2012 10:40 am

Using its inertia to bolt through the plasma nebula being vented from the station ship, the carbon skinned craft is unaffected by the heat but bursts through the other side with a vapor trail. The following Saerid missiles are quickly foiled by the trick due to lacking sensory capabilities and redirect their targeting data to the Grigyt.

Thinking that the craft stopped in the cloud, the beam weapons on the Grigyt fire inadvertently and foolishly into their own power ring. The intensity of the beams no doubt cutting directly into their reactors. The sleek stealth craft bolts back up and above the Grigyt to stay away from beam weapons, engaging engine afterburners and escape maneuvers. The ship begins to charge power for an FTL getaway.

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PostSubject: Re: Sector 1 - The Pit   Thu Oct 18, 2012 10:56 am



Interior: The Gygac turns on it's suit light and shines it on the Amundi.

Exterior: Despite the thought that the bombers were stupid enough to aim at the ring, they were aimed more at the nebula from above and fire harmlessly into the atmosphere of the planet between the ring and central pylon. The beam cannons retract into the station and the negotiations begin to draw the Tyrgac population's attention as the Aturor fighter inevitably FTL jumps away.
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PostSubject: Re: Sector 1 - The Pit   Thu Oct 18, 2012 11:07 am

SECTOR 1

CAPTAIN HARENG

===

Captain Hareng shields his eyes from the light, but lowers his arm slowly. He looks at the Gygac curiously. He then reaches into his robe pocket, pulling out the half repaired communicator device. He places it on the floor, on top of the drawings of beakers and ships. He then moves the communicator from the symbol, along the arrow, and lets it rest on the snake-like figure. He then picks it up, offering it to the Gygac cautiously.
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PostSubject: Re: Sector 1 - The Pit   Thu Oct 18, 2012 11:44 am



Interior: The face of the Tyrgac is revealed, being similar to the one he saw before.
Face:
 
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PostSubject: Re: Sector 1 - The Pit   Thu Oct 18, 2012 11:52 am

SECTOR 1

CAPTAIN HARENG

===

Captain Hareng watches the Tyrgac reveal it's face, and sees it as an act of trust. Captain Hareng grabs his hood and pulls it off, revealing a face similar to a mole, he has a flat face and compound eyes. His face and neck are covered in thin and patchy fur. He sniffs a bit, scratching his neck with his gloved hand.
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PostSubject: Re: Sector 1 - The Pit   Thu Oct 18, 2012 12:23 pm



Sector 1- Unknown System
Promethean Class Autonomous Platforms
Spoiler:
 
===

The machine watching over this primitive exchange of "words" remains curious, and observes both creatures reveal their identities, studying them carefully. The Promethean unit decides to make a similar action, it's metal head splitting open to reveal a holographic interpretation of a Zaedrax skull. The skull looks at the faces of both creatures before lowering down, and the Promethean dips the tip of his deactivated sword into the black liquid, using it to draw a symbol resembling a Zaedrax skull. It then proceeds to draw a symbol that combines all three of them, the symbol for the Zaedrax, the symbol for the Amundi, and the symbol for the Tyrgac. He then flashes a cool blue color while also drawing a round orb with lines pointing away from it above the joint symbol. His intentions are to describe a alliance or unity as favorable, and powerful.

After looking over his handiwork, the Promethean turns to the Captain, saying in fluent Amundish, "Your approaches to initiate trade so quickly may come off as arrogant, or even greedy to some races. The establishment of a working and peaceful relationship should be prioritized over forming a trade agreement. Trade certainly fosters strengthened relationships, but it has its moments where it can be difficult to use at times. For these creatures, I would suggest working past your differences, and forming at least a working relationship before trade can be initiated."

The Promethean finishes its sentence, turning back to the Tyrgac while flashing a cool blue color once more. He then proceeds to draw a symbol identical to the one used by the Saerid to identify themselves, and draws that unified with the Zaedrax symbol.

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PostSubject: Re: Sector 1 - The Pit   Thu Oct 18, 2012 12:41 pm

Upon entering one of the many capital ships hangars, the Saerid motion to keep the oxygen masks on. The Saerid ships do not have oxygen, as shown on the environment checker near the exit of the transport. THORs land in various hangars on all the ships, beginning to recall all the forces for repair and rearming.

The lone unit continues to speak with the Gygac in the hangar but motions to a safer place to be. It leads the way to a large empty room. The empty room flashes multiple hues of light and holographic images of other races fill the lights. Most are a grey color, representing a neutral stance on the empire. The unit slowly starts to speak the alien language using words based on other languages. As it speaks a picture of the Gygacs takes a place in one of the lights, showing a bright blue color.

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PostSubject: Re: Sector 1 - The Pit   Thu Oct 18, 2012 12:55 pm



Interior: The gigantic hand of the Gygac suit reaches down and takes the damaged communicator delicately, but it still cracks it due to the raw power of the grip. Panels hide the humanoid face as the communicator as placed in a rear compartment of the suit. Curiously, the Gygac then turns its attention to the Promethean and its drawing. The plain white light shines on the symbol for the Saedrin then moves to cover the entire chart. A large claw moves to pick up Hareng and places him on the front of the Gygac suit. It starts towards the elevator shaft again, not waiting for the Zaedrax to follow as it knows they will.




UCUS Ship: The Gygac troopers follow in no particular order, not exactly fitting in any area that has a doorway smaller than a standard fighter. They stop at the screen that depicts their suits, as no other part of them has been seen on the ground of their planet or in the space station except for the two shown to the Amundi. One shines a suit light on the screen, a bright white color, as it passes and follows.
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PostSubject: Re: Sector 1 - The Pit   Thu Oct 18, 2012 1:13 pm

SECTOR 1

CAPTAIN HARENG

===

Captain Hareng doesn't resist the Tyrgac handling him and lets him be taken wherever the Tyrgac pleases.
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PostSubject: Re: Sector 1 - The Pit   Thu Oct 18, 2012 5:06 pm

[Closing the thread as most everything that can be said has been. Any questions regarding what happens ICly after this point with your characters/units/race will be aswered over SF.]
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