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 Europa Trade Station

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BooM
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BooM


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PostSubject: Europa Trade Station   Europa Trade Station EmptyThu Sep 13, 2012 11:54 am

Blitz wrote:
A message relayed to military commanders from a top secret League of Stars meeting:

"Attention any and all available military aid; the trading super-station the 'Europa' is under attack by pirates. The Techno-Trade Alliance, a human nation that thrives on peaceful encounters and trade dealing, has failed in warding off the pirates. They are located in Sector 20. The Zeleniyan Defense Coalition is tied up in other matters, and we, the Republic of Zeleniy, ask any willing members of the League of Stars to intervene. These pirates are high in number and are extremely belligerent. A force of marines will be needed to clear the super station as well. There is no bartering or negotiations that can stop their siege. They are merely looking to loot it and leave. If this trade station is lost, not only will the hundreds in the station perish or be put into the slave market, but the economy will suffer in the areas surrounding, as that post is a focal point of trade. The only nation seated at the League of Stars that is threatened by this possible economic blow is the UCUS, I'm afraid.

Time is of the essence. Also, the Techno-Traders are offering a reward to the savior's of it's super station. Good luck, Commanders."



Europa Trade Station Scaled.php?server=339&filename=1336642831968


KHAN'S FIST PIRATES.
FLEET: 6 SHIPS.

THRASHER BATTLESHIP: 2.
Spoiler:
Specifications: x5 275mm railguns.
x5 hull levels.
x1 basic shield.

FIRESTORM FRIGATE: 3.
Spoiler:
Specifications: x1 250mm railgun.
x3 missile pods with 50 missiles.
x3 hull levels.
x1 basic shield.

ANARCHY CARRIER: 1.
Specifications: Light AA capabilities.
x25 KAMIKAZE class fighters.
x50 CHAOTIC class bombers.
x3 hull levels.
x1 basic shield.

PIRATE MARINES: 400-500.
Spoiler:
Located in the Europa, lightly armed, bloodthirsty, and juiced up on all sorts of crazy drugs.



After a few hours of pure fighting, the pirate forces retreat from the station. Many innocents on the station lay dead from The Nichi Empire's brute force against the pirate opposition. The remaining people are freed and the pirates that were betrayed by their captain are escorted out of the sector. Mercenaries of the 7th Sector come back after leaving and lend a helping hand after the battle. The Europa's stations heads look around for the Saerids.
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BooM
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BooM


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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptySat Sep 15, 2012 9:50 am

The units and Ursine soldiers stand on guard in the hangers, eagerly awaiting for any type of message for their assistance. The units tend to the wounded Ursine troopers as they watch the murdering samurais leave the sector in shame.
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Judge Gambit
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Judge Gambit


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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptySat Sep 15, 2012 7:08 pm

Quote :
World Action:

As the pirate reign has ended and the economy begins to move again there is a high demand for metals and fuels at the station paying top dollar. Neighbors may be willing to trade scientific knowledge for raw resources.
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Judge Gambit
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Judge Gambit


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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptyTue Sep 18, 2012 3:07 pm

In a flash of light, the Aturor supership makes its appearance. It's size is equivalent to an entire section of the trade station and looms just over the main control tower. Just to the side of the supership a Aturor cruiser joins formation from FTL.

Over all frequencies the Aturor interrupt, as power builds within the ships.

Code:
"Attempting to flee is now meaningless, you are under our control. Submit, and lives will be spared."
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BooM
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BooM


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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptyWed Sep 19, 2012 4:23 am

The warriors on board the sector trading post stay there after they receive the messages coming from the alien ship. The Saerid and Ursine ships drifting near the station begin to power the ships engines but don't attempt to leave the sector and instead look in awe to the huge super station.
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Judge Gambit
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptyWed Sep 19, 2012 9:49 am

The Aturor cruiser begins an attempt at rounding up the ships around the station, non-compliant ships get fired at across their bows with energy bolt weaponry to get them to move towards the station. It spams and clogs radio feeds with a repeating message,

Code:
::> DOCK
::> DOCK
::> DOCK
::> DOCK
::> DOCK
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BooM
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptySun Sep 23, 2012 6:56 pm

Being bombarded with the message from the unknown race, most of the UCUS ships are spent and cannot fight much longer. The engines of each ship position them around the station at multiple docking bays. The troopers on board the station reunite with their respected ship and begin to help out with repairs.
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Judge Gambit
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptyWed Sep 26, 2012 7:49 pm

An Aturor battleship arrives next to the supership, the Supership turns about and quickly vanishes out of the system with a jump to FTL. The Aturor cruiser rounds up the last of the ships to the station before docking as well. A group of ten Aturor drones and an Aturor officer storm from the airlock followed by other smaller groups, anyone who dares to raise a weapon is hit with a stunning energy bolt from the Aturor weapons. The larger group of drones make their way to storm the security office and take control of the station.

Outside, the Aturor battleship remains over watch for any late party-goers, weapons at max.
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Cakebread
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptyThu Sep 27, 2012 9:35 am

Europa Trade Station KCgXM
==========

6 blue fissures open up behind the Aturor ship and 6 Nichi ships slide out and the fissures close.
The Nichi Captial Ship, Emperor's Hawk moves forward a hundred meters and turns right 90 degrees. its weapons aren't activated but its shields are at full.

A comms is sent to the lone battleship.

Europa Trade Station Qem0K
Yoshiteru Kurita: Explain what you are doing at this Superstation, the God Emperor demands it, If you open fire, you will be outmatched and outgunned.

=========
The other ships, Two cruisers and 4 destroyers move into formation behind the Capital ship, they prime Weapons.
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Judge Gambit
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptyThu Sep 27, 2012 10:20 am

The Aturor drones storm the security office, the guards attempt to defend their ground but are hit by bolts of energy and drop to the floor with burning holes to the chest that sizzle and smoke. The Aturor commander turns the corner, his black cloak giving him a menacing presence. He walks directly to the main console leaning over an examining the systems. He slowly moves one hand to the console, slowly depressing a button. The PA and external communications unit activate.

The Commander takes a breath before speaking to his audience.

"Good evening species of the trade station. We come in... Peace." The Commander smirks before continuing.

"We've gathered your ships to the station to merely talk to you... Face to face. We are now in control of this station whether you like it or not and we have been moderately successful with a peaceful takeover. Our coming policies will be quite fair for the trade of your nations I assure you." The Commander leans and looks at the dead security personnel.

"I must now address the violent and stubborn speciess~ outside our new doorstep..." The Commander makes a disgruntled sigh before continuing. "They're listening to this at this very moment, and will most likely react very poorly to the situation. I know this because they killed about fifty innocentss~ on the last takeover by barbarians on this station. How do I know this? Look for yourself."

The Commander opens a security camera log, displaying it to the whole station. It is the video of the Nichi soldiers slaughtering hostages indiscriminately.

"Now, if you are like me and want them to leave bloodlessly, I suggest you open comms with them and ask them to leave." The Commander chuckles a bit as he switches the broadcast feed to a thermonuclear warhead being wheeled into the station from the Aturor cruiser.

"I assure you if they make a move, you'll need more than the wonderful air conditioning this station has. Good day to you species of the galaxy, live long and prosper."

The Aturor Commander turns around after releasing the PA system, walking back to his cruiser. Before stepping through the airlock he stops and turns to a Aturor drone. "They have five hours to disperse, if they think we negotiate with lesser species they're literally... Dead wrong. First sign of trouble, wipe this filthy station from the face of the galaxy."

The Cruiser leaves fifty Aturor drones and five officers in the station to maintain the peace and collect a marginal trade tax. The Aturor battleship and cruiser turn about from the station dock and jump to FTL.
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Cakebread
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptySun Sep 30, 2012 3:03 pm

Yoshiteru Kurita listens to the comm.
He sends a comm to his fleet.
"Warp to these coordinates, we're leaving."

The Nichi Fleet summon blue fissures and warp out.
=======
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BooM
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptySun Sep 30, 2012 5:16 pm

The majority of the ships of the Saerid Directive ships leave the sector after breaking dock. The ships eagerly leave the sector, damaged from the fight with the pirate forces that captured the station. The collected minds of the ships who stay think on how they can over come the bomb on board the trade station. With no easy way to take control of the station, the remaining ships leave.
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Judge Gambit
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptySun Sep 30, 2012 5:24 pm

The Aturor have the warhead secured very well, although how they'll be alerted to detonate the warhead is unknown.

Aturor drones impose relatively small tariffs on the trade that goes on in the station. Anyone who disobeys is either shot dead, or shot and stunned only to be thrown in a brig.
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Judge Gambit
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptyThu Oct 04, 2012 6:32 pm

A couple human crewed ships arrive, they look in good condition and fairly new. Without a word they dock and offload tons of agricultural products, predominately food. The man leading the traders seems fairly out of place and unhindered by the Aturor tax.


[Passive RP, cunts.]
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BooM
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptyTue Oct 30, 2012 11:18 pm

Multiple unmarked ships attempt to dock on the massive trade ship. The ships come from the lava planet of UU-73. Only a few incompetant weapons are on the ship, obviously no match for combat but rather to transport large amounts of goods from place to place.
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Judge Gambit
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptyWed Oct 31, 2012 9:32 am

Code:
::> Dock request granted. Proceed.
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BooM
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptyWed Oct 31, 2012 10:10 am

The multiple ships dock at different bays but still stay centralized to each other. Scanners may pick up the shuttles carrying few labor units and excess rare metals from the planet near to the station, UU-73.
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Judge Gambit
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptyWed Oct 31, 2012 6:16 pm

A representative meets them on the station, and brings them to the trading floor. She shows them to a computer console that allows them to put their good on the market for people to view and purchase, and gives them basic instructions.
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BooM
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptyWed Oct 31, 2012 11:41 pm

One unit follows the woman as the others unload tons of metal onto the docking bay using lifting mechanics on the ship. The unit following the woman travels around, looking at the various items up for trade while also looking about the ship.
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Judge Gambit
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptyThu Nov 01, 2012 2:37 pm

The market computer shows these as available. The open market is limited, but most of the trading is done hangar to hangar via the computer system.

Quote :
  • Textiles
  • Radioactives
  • Liquor/Wines
  • Luxuries
  • Narcotics
  • Computers
  • Machinery
  • Alloys
  • Firearms
  • Furs
  • Minerals
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptyFri Nov 02, 2012 10:59 am

The Saerid activate the "Radioactive" link on the hangar computer system.
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Judge Gambit
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PostSubject: Re: Europa Trade Station   Europa Trade Station EmptyTue Nov 27, 2012 10:15 am

The market menu opens up to more options...

Quote :
  • Fission products
  • Spent fuels
  • CANFLEX
  • Tritium
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