1. Earth Levitation - This is the main power seen by those planetouched with earth. She can levitate objects made of any earthen material, bar a special list of magical and earth-free materials. Holding objects aloft for a couple hours is not difficult, assuming the mass does not exceed about 20 lbs. After this point, the time she can sustain an object goes down proportionally as the mass goes up. She can hold up 500 lbs for perhaps 5 seconds, assuming she has been thoroughly rested. This skill has been exercised so regularly, that she can do it with next to no concentration at all. This power has been trained to amateur level.
2. Earth Crafting - Reis sees the object she wants in the stone, much as a sculpter does, then pulls that object from the raw material. It's usually just a matter of making a few thousand micro-fractures within the material, then knocking the excess off. This power trained to expert level.
3. Earthen Armor - Unlike metal armor that is held on by straps and latches, earth armor literally clings to Reis's body like a magnet. She can reach into the ground and pull out gauntlets made of stone which otherwise should not stick to a body. The same goes for any other piece of armor, including helmets. This move is made by using Earth Crafting and Earth Levitation together, passively. This power is of expert level.
4. Summon Stagmite - Calling a stone cone up from the land, this attack has a chance to come up as a sharply pointed stalagmite with a roll of 95 or above. This attack comes up directly beneath the opponent, which is probably not lethal, but enough to throw anyone to the ground several feet away. This is trained to adept level and often misses.
5. Metal Manipulation - Moving the earth within the metal, she can alter the angle of incoming incoming projectiles, swords, and even maces. She is also capable of warping the metal with simple contact, however her ability to do this is very weak compared to regular earth manipulation. More common metals, like iron and steel, tend to have plenty of impurities to work with, making manipulation of them exponentially easier than that of purer metals, such as titanium, but still difficult. Enchanted and divine metals are immune to the effects of metal manipulation. This power is novice strength.
General Stats:
Strength Throwing rocks around makes people strong, but not her. That is because she doesn't lift them up with her body, so she is not as strong as she would be if she did. However, the strain of lifting rocks with her powers leaves a toll on her body. This leaves her with a decent stamina; something close to someone who runs about regularly.
Agility She can move as fast as any fit human woman should. Her clothes are not restrictive, so she has a full range of motion. She is not exceptionally limber, so no bending over backwards. She can touch her toes, however.
Will Her will comes from her powers and vice versa. She would not give up in a fight unless leaving it all together was an option. She certainly would not give up if she was forced into a fight with no way out except victory. She can resist the call of most mentally effecting spells up to a point. Her ability to resist an illusion of grandeur from demonic sources or otherwise is not there. Her connection to the tangible from her isolation from people sets her away from many spells that incorporate hallucinations of real people though. She has slightly higher than average poison resistance and average disease resistance.
Combat Skill:
Improvisation Reis is a seasoned wanderer, used to being hunted as a "witch" of the Sidan desert. She would use any tactic that yielded the best outcome. This taught her to think as a winner, where she would use any means necessary to survive. This included throwing dirt in the eyes of the opposition or hitting some tender ares of the body. She is an expert at dirty fighting.
Melee Reis has no training or practice with actual spears and pole arms, but can certainly cast them from the ground easily enough that she wouldn't need to. She is much better fighting with stone katars, but at the level comparable to an amateur.
Riding & Mounted Combat She does not like being off the ground and refuses to ride animals.
Ranged Weapons Throwing rocks is not so hard when you can do it without ever touching them. As for physically picking one up and throwing it, she might have the same throwing skill as an average human. The same applies to other regular weapons. Throwing stone weapons with her planetouched abilities, however, she has slightly enhanced skills. At least enough to hit a moving target instead of a motionless one. She is an amateur at ranged combat.
Unarmed Combat Unlike the majority of magic users, Reis is fairly even with all fighting styles. She is more of a scrapper anyways, so fighting with her will likely result in a couple groin kicks. She cannot hold against a man with equal skill unless she has earth nearby to aid her. Reis is an amateur in unarmed combat.
Sex: Female Age: 24 years Weight: 127 lbs. or 57.6 kg Height: 5'7" or 170.2 cm Language(s): Sidan (Outcast Dialect), Common (Relatively good but not perfect.)
Alignment: Chaotic Neutral Deity: N/A
Complete List of Items Clothing and plain facial jewelry. A small, impure, uncut, and fractured piece of cordonium the size of the nail on her pinky finger.
Task(s)
Quote :
1. Make a name for herself, other than "witch." Current. 2. Return to Sida when she is powerful enough, the raze it to the ground. Long-term
Achievement(s)
Quote :
Paladin - Killed a demon. 8/20/12
Corrupted Mind - Learn about undergarments. 8/21/12
Awkward Situation - Sleep in a bed with someone of the same sex. 8/23/12
Employer - Hire someone to do something. 8/24/12
Jail Bird - Get arrested. 8/29/12
Personality She is a rough around the edges, but no worse for the wear. Her attitude is confident, bordering on egotistical, but with a sweet side when you get to know her. Reis enjoys asking the questions that men often ask, such as religion and politics. She will also play the devils' advocate for the sake of arguement.
Biography
Spoiler:
Simply raised outside the protection of the Sidan cities, Reis was forced into a difficult life. She and her mother were branded witches by the city-goers for several reasons: being outcast women, being magical, and not believing in Aten. All of these things in conjunction lead "crusaders" of Aten to regularly stage witch hunts. The only way to survive was to resort to bitter tricks or kill the crusaders. This lea Reis to be uncaring of human life, and morality in general. When she found out she could move earth without weaving, her mother capitalized on it, making her crush soldiers in rockfalls and other devious traps. This would have been enough to keep most other people away from them, but it only fueled the flames of wrath. Each time a crusader was killed in a fight or trap, two would take it's place. Eventually there were enough men that wanted the "witches" dead that Reis and her mother could not do anything about them. They were outnumbered and outmatched, so Reis did the only thing she could: she went underground. She cowered in her little pit in the stone, crying as she heard her mother's agonized screams as they each took their turns having their way with her. In the end, about a day after she was sure they had left, she resurfaced. Her mother's corpse lay defiled on the ground, literally dripping with the stench of the men that raped her. A couple buzzards sat on a branch of a dead tree nearby, where it was apparent that they had already eaten their fill of her. Reis was broken at this point. She covered the the remnants of the corpse where no more creatures could eat it and left. She walked alone and broken, wanting to get out of Sida forever. The land that had been her home for so long was her home no more. Anywhere was better than there, any place where she was not labeled a witch. But she would remember what happened to her mother, and some day she would return to Sida to destroy the people that had taken her only possession from her.
Last edited by PhoenixRhapsody on Sun Sep 09, 2012 1:41 pm; edited 13 times in total (Reason for editing : Made it nicer.)
Venom OPS Administrator
Posts : 504 Join date : 2012-08-17 Location : America
Subject: Re: Reis Ti Tue Aug 21, 2012 4:13 pm
I'm newer to this community, but this character does seem to be very, very powerful. Even if her stamina lowers from all these actions, the fact that she is extremely powerful doesn't make it any different. Not giving any more input, as there isn't any much more for me to do. As for approval, not going to say, since still relatively new.
Thank you for your vague and utterly unenlightening input, scrublet.
Venom OPS Administrator
Posts : 504 Join date : 2012-08-17 Location : America
Subject: Re: Reis Ti Tue Aug 21, 2012 4:39 pm
And thank you for ignoring the fact that any member of the community can comment. Want my honest opinion? You haven't been all that great with using your characters powers, and that's from SRP. I've heard you conduct yourself better in Aeria, but the hands on experience i've had with you doesn't really put you in a great position for trust on my part. Frankly I find that a character that can make spears from thin air, whenever outside, and hurl them, is rather overpowered. So is trapping someone in stone and smashing them, a obvious PK attack if used on a player. As with constantly being able to make armor from being outside (One breaks, instantly switches another one on). Once again, all this can be tolerated if it is known that the player will not abuse all of it. However, I am not an mod/admin, so I can't really determine whether or not you can be trusted based on Aeria rp. But once again, cursing out the admin of any server multiple times and remarking on how you've "Planned your demise as an administrator", doesn't put you on great terms with anyone. So now that you've pried a full response, i'm going to say Denied with this character. Earth-bending powers make it relatively hard to allow a character who is god whenever they are outside.
Munroe Tryhard
Posts : 602 Join date : 2012-02-06
Subject: Re: Reis Ti Tue Aug 21, 2012 5:08 pm
Now now, no need to get hostile here. Please leave whatever baggage you brought from other communities at the door.
That being said, I do think that this character is too powerful. As I've explained before, we don't want characters being too powerful, regardless of the player's ability to RP them responsibly. This is to promote teamwork and creative thinking during RP events, and contributes to the atmosphere of the setting. During this time period, magic has become increasingly rare and people with spells such as this simply are not around. This character, if accepted, would be more powerful than virtually any other character that exists right now, and that would be problematic.
Not only does she possess high physical strength, her magical abilities are powerful almost to the point of ridiculousness. Metal manipulation. The ability to lift and manipulate up to 1,000 pounds of material. Crushing people to death with rock. If you're dead-set on an earth mage that's fine and dandy, but please tone down the powers. I actually like how you RPed the earthen armor, so maybe keep that and something offensive, like that earth blast she did. I dunno. Just tone it down.
Kain Vengaboy
Posts : 257 Join date : 2012-02-04
Subject: Re: Reis Ti Tue Aug 21, 2012 5:37 pm
I saw through this and noted that individually, these powers aren't unreasonable (except for Stone Tomb) but altogether, they can make Reis a hell of a fighting machine.
So, here's a question for you. If you had to choose only two powers that you could keep, which would you choose? And of the remaining four, if you'd like to have one that you could learn in the future, which would you choose then?
Think on those terms and get back to us.
Now for some more commentary:
Strength: You seem to be defining something else here. According to your description, she's got a lot of energy in her, but I don't understand how this would tone her body all that much if shes only using her powers.
Agility: k
Personality: Uhhh, this doesn't really fit as a stat. If you're referring to something like charisma, that's defined as force of will and presence. Personality doesn't really have a direct affect on stats, and this should go down to sit above the bio or something.
Will: the effects of Willpower greatly extends beyond this small description, but, aight.
Generic skill: I think the word you're looking for is Improvisation.
Long-range Melee: Nope. Made of stone or not, you need to be proficient with a weapon to use it effectively. You can launch your stone spears, whatever, but if you're not skilled with them, then your lack of skill affects your ability to manipulate the item as a weapon.
Riding & Mounted Combat: cute
Ranged Weapons: Her skill with a weapon is defined by her skill with a weapon. Her abilities as a planetouched don't affect her skill because they don't affect any of the governing features behind her skill. At best, she could swing heavier weapons with her levitation thing, I guess, but that doesn't improve her accuracy. In fact, it would probably still worsen it, just because it's larger and more unwieldy.
Unarmed Combat: boob grabs
long story short, i think this profile will require the help of the grace period.
Cakebread Vengaboy
Posts : 198 Join date : 2012-02-04
Subject: Re: Reis Ti Tue Aug 21, 2012 6:09 pm
Munroe wrote:
Now now, no need to get hostile here. Please ///leave whatever baggage/// you brought from other communities at the door.
This is to promote teamwork and creative thinking during RP events, and contributes to the atmosphere of the setting. During this time period, magic has become increasingly rare and people with spells such as this simply are not around. This character, if accepted, would be more powerful than virtually any other character that exists right now, and that would be problematic.
Crushing people to death with rock. If you're dead-set on an earth mage that's fine and dandy, but please tone down the powers. I actually like how you RPed the earthen armor, so maybe keep that and something offensive, like that earth blast she did. I dunno. Just tone it down.
I'd change the stone tomb to something like a sudden rock spike up so ye can push people into the air backwards like in League of legends, like one of Chogath's spell
Also metal manipulation shouldn't be 100% deflect, perhaps like a work with Earth armour as well? Have an easier time to slide blows offwards at an angle so it has less impact?
Also as Kain said, hell of a fighting machine I'd say make sure you chain things respectable to stamina and timing and not like make a combo that can kill in a really short time.
Pending on grace period and bio and changes but all in all I lean towards accept once done.
Guest Guest
Subject: Re: Reis Ti Wed Aug 22, 2012 1:45 am
Well, y'all said what I was going to say so let me agree through some lovely looking quotes.
Munroe wrote:
During this time period, magic has become increasingly rare and people with spells such as this simply are not around.
Munroe wrote:
If you're dead-set on an earth mage that's fine and dandy, but please tone down the powers.
Kain wrote:
Strength: You seem to be defining something else here. According to your description, she's got a lot of energy in her, but I don't understand how this would tone her body all that much if shes only using her powers.
Mainly the tone down bit. You get the added bonus of starting low and building up that way, it's actually more fun.
Also just to cancel out any confusion, what race is she? Purely curious.
I edited the things that Kain pointed out, as well as Cakebread and Munroe. As for Venom, he tends to just hate on me anyways, so I just ignore him. I would like to point out that I do not summon earth from thin air. I am bound to the laws of physics that say matter can neither be created or destroyed. I can, however, move earth underground and launch it out of the ground.
I removed the Tomb and Prison abilities. I may try to learn something different, like making a person sink down to their waist in the ground. But like Kain suggested, that will be later. I have kept Cakebread's idea and made one purely offensive spell with several modifiers for the sake of fairness. I believe that simply throwing someone up into the air should be weak enough that I don't have to worry about OPing it up. If any of you (except Venom, LOL) disagrees, I am open to further modification.
The last thing I would like you guys to know is that weaving is unnecessary for planetouched. If it were necessary though, I could not use almost any abilities or powers, as my main tools (my hands) would always be doing weaving. I could possibly make a mage that casts by weaving but that would make her a different character altogether and I don't want to do that.
The powers are better, but this could use a bio. Doesn't have to be a novel, but at least have something there. What's this about Planetouched not having to weave?
What's this about Planetouched not having to weave?
According to Pat, the planetouched are so in tune with their element that they do not have to weave. His words, not mine. I just relay what he says when it applies to me. If you have further questions, ask him.
Munroe Tryhard
Posts : 602 Join date : 2012-02-06
Subject: Re: Reis Ti Wed Aug 22, 2012 4:48 am
PhoenixRhapsody wrote:
Munroe wrote:
What's this about Planetouched not having to weave?
According to Pat, the planetouched are so in tune with their element that they do not have to weave. His words, not mine. I just relay what he says when it applies to me. If you have further questions, ask him.
Added a short bio. Also fixed a couple typos that I noticed. I did not explain the cordonium piece that she found, but it is ostly inconsequential because it's in such poor shape anyways. Being that small, impure, and damaged makes it almost worthless as far as cordonium goes. I do think it would probably be discarded by a normal mage if he found it.
Venom OPS Administrator
Posts : 504 Join date : 2012-08-17 Location : America
Subject: Re: Reis Ti Wed Aug 22, 2012 8:08 am
Quote :
As for Venom, he tends to just hate on me anyways, so I just ignore him.
Quote :
If any of you (except Venom, LOL) disagrees, I am open to further modification.
I'm pretty certain the only one who hates someone here is you, as since the beginning with the other RP you've displayed a generally hateful tone to me, and continued with that regardless of me being an administrator on that server.
I came to this RP to see where the majority of SRP's people came from, and to get the taste of a new environment. When I attempted to give feedback to your character, you immedietly responded:
Quote :
Thank you for your vague and utterly unenlightening input, scrublet.
Well as I even said, it was vague because I didn't have enough information to fully give you the best review, but I did detect a large amount of power, which everyone else who read noticed. As stated, I simply asked that you should probably lower that ability.
Now that you've edited the app for others, you did remove some powerful elements, but kept a few. I'll go for a Pending, bordering on Approval, as the "Earthen Armor" still really peeves me out. Maybe stating the durability of it would help out to understand the magnitude of that power.
Rutabega Administrator
Posts : 201 Join date : 2012-02-20
Subject: Re: Reis Ti Wed Aug 22, 2012 8:50 am
I'm always somewhat hesitant when we're talking about planetouched due to the reason that they don't need to weave for their element. This alone makes them incredibly powerful. The other day during the demon event though I told Phoenix to just take part sans approved character and she performed decently enough, managing to kill one Relinquished before she was wounded and taken out of combat. I'll put a pending since I'd like to see more grace time in the server.
It outlines a more proper way to post approvals and denials on character apps. I thank you for being specific about the armor however. The strength of the armor depends on the materials at hand, so being in the forest will provide minimal materials for suitable armor. However, in a city with sturdy building materials, there should be great stones to use. There are always materials farther down in the ground for armor, but the larger the armor piece, the more power expended in retrieving the materials. This means that Reis could essentially pull a chestplate of bedrock out of the ground in the forest, but at the loss of strength and time. There is a trade off for trying to move pieces made of stone from far away, so I will continue to take that into account when fighting.
As for you Rutabega, I also left the battle afterwards, having had to use some rather extreme measures to counter the demon. Making a wall of dirt is not so hard for her, but pulling stones from the ground that are suitable to use as armor is taxing. This will often be taken into account, and if it is not, feel free to point it out to me. In a previous post I stated that the reason I wanted her to be planetouched was that I expressly wanted weaving out of the picture. Instead, direct actions, like sticking a hand into the ground and pulling it back out quickly to cast Summon Stalagmite, are used. Also, stomps and punches to earthen materials will affect them. Punching a wall may cause it to break apart or chisel out a weapon. A stomp could raise a wall of dirt or launch a rock into the air. It all depends. These actions are like martial arts, but each one has a reaction from the earth.
Munroe Tryhard
Posts : 602 Join date : 2012-02-06
Subject: Re: Reis Ti Wed Aug 22, 2012 9:27 am
I already warned you once. Argue with each other in SF if you must, but don't clutter the forums with this stuff. It's pointless.
Venom OPS Administrator
Posts : 504 Join date : 2012-08-17 Location : America
Subject: Re: Reis Ti Wed Aug 22, 2012 9:31 am
I did read the format and my original post did state that I was not going to be giving a extremely comprehensive review. As for your explanation on the armor, sounds good. Going to hold onto a Pending like the other guys just to see how the rp tuns out.
I fixed a couple more typos, added Sidan as her language, and updated her achievements. :D
BooM Archmage
Posts : 629 Join date : 2012-02-22 Age : 29 Location : Paradise City, Florida
Subject: Re: Reis Ti Sat Aug 25, 2012 1:41 pm
its meh tone down some of the magic and its ok
Dominator046 Senior Wizard
Posts : 458 Join date : 2012-08-09 Age : 29 Location : 'Murica.
Subject: Re: Reis Ti Sat Aug 25, 2012 1:47 pm
For what it's worth, which might not be much from a Scrublet, but I think you've created a great character here, whom you control and keep balanced to good effect. While I am not entirely sure how a fight with you would work should I be put into that situation, truth be told, I think that's half the fun; = ) The thrill of battle and not knowing how you will fair.
You play fair, you play good in character, and you play unique. I like this, and I definitely approve.
Cakebread Vengaboy
Posts : 198 Join date : 2012-02-04
Subject: Re: Reis Ti Sat Aug 25, 2012 2:48 pm
Since things are now koshered out, Approve.
Markka Dedicated Poster
Posts : 146 Join date : 2012-02-20 Age : 31
Subject: Re: Reis Ti Sat Aug 25, 2012 6:15 pm
Judging on what I've seen and read so far, Reis seems like a fine character.