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 Non-combat magic

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Posts : 2
Join date : 2012-04-10

PostSubject: Non-combat magic   Tue Apr 10, 2012 9:24 am

I'm new to this server, I just joined really recently, But I want premisson to use magic that no matter what won't hurt humanoids/player characters in any ways.

Example- I could set light to a log and cook a fish on it, And it would be hot but won't hurt anyone.
I could spray water to put out a fire, But not to try and drown someone.
I could move something light and small enough magically, But it will pass right through living beings (Ie- I could chuck a medium-sized stone at a door, And the door would be dented, But if I did the same thing at some person, It would pass through them painlessly)

Also, By non combat, I mean it dosn't effect a fight in any positive or negative way, It's more like survival skills.

Like I can't heal someone, Or damage someone.
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Keeper of the Thunderboner, Protector of the Hatefuck Chalice

Posts : 140
Join date : 2012-02-04
Location : Fuckshit Creek

PostSubject: Re: Non-combat magic   Tue Apr 10, 2012 10:28 am

Denied. Any magic a character starts with is put on the original application.
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PostSubject: Re: Non-combat magic   Tue Apr 10, 2012 1:13 pm

A rewording and replacement of this onto your character page, in the correct and nicely formatted way of course, should be all that's needed.

We're always around if you're unsure. Don't hesitate to ask.
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Judge Gambit
"I am the Law"

Posts : 406
Join date : 2012-02-04

PostSubject: Re: Non-combat magic   Tue Apr 10, 2012 2:08 pm

-a fair response that solves the issue

-enter kwugwy, reiterates the post and makes the OP of reply out to be total asshole